2017年9月12日星期二

User Guide of Real Terrain Maker v2

2017年9月8日星期五

REAL TERRAIN MAKER

Real Terrain Maker is an easy tool for creating terrain with the real geographic data.
Specifies the geographic coordinates, and make a terrain of anywhere on the earth in a few clicks.
🔺The version 2.0 is upcoming.🔺



This plug-in runs depending on the Google/Bing map service, which requires Elevations API and Static map API keys.


Features:

Picture downloads:

   Image saved in a folder for each time the generate starts.

Map Style:

  Besides satellite, three more types of terrain texture supported. It is convenient for making a 3D map.

Real Elevation data:

  Using the elevation data of Google map, over 30 meters in most of the Earth areas.

Easy setting:

  To make a terrain faster or in high quality, simulate the real world or make an extravagant land. All setting can be made in a few clicks.

Save in many types:

  The data downloaded can be saved in mesh, terrain, and prefab. The material is created automaticity.
Adjustments saving:
  Can save keys and other settings for the other time.

Preset template:

  Include some common options for fast data preview or high details terrain creating.


New Features of Version 2.0

New Data Source Supported:

     You can use the Bing map data to generate a terrain in the new version. The map service may have some problem, such as lack of data in the certain area. Try another data source if one is not so satisfactory.

Random Map:

     One selectable option to generate a random map is provided. It can be used to save time when doing tests or just make an infinite random terrain in a game.

Run Time Infinite Map:

     Download the map texture and elevation data automaticity while running the game.

Style Setting:

     You can generate a terrain of low-poly style and set a default material before generating them. You can also set the default layer for the use of an infinite map.

Combine and Save:

     You can combine and save the generated mesh to prefab and terrain at any time.

Basic Materials for Terrain Provided:

     Several materials such as contour, grid, gradient and multiple texture height shader. It's possible to add some snow at the top of mountains and lava in the valley